Vice Versa is a 2D arena shooter where your gun can only shoot downward when touching ground, but doing so blasts you upward,
letting you shoot anywhere while airborne. Your objective is to purge an endless wave of spirits in a dream-like world and survive the longest you can.
This game was developed solo, using GameMaker 2.
I began working on this game as a prototype demonstrating how the 3D arena shooter "Devil Daggers" by Sorath
could translate into 2D. It eventually turned into something different after discovering a bug with the
weapon knockback that my friends found too fun to play around with.
However, some similarities to Devil Daggers can be found as I'm a big fan of the game,
and I still wanted to show my appreciation for it.